![]() ![]() Mario party 7 has already been tested by "Mals1" with netplay and 4 players without issues. Works perfect 100% in single player pretty much 60 FPS at all times.īuffer = 2 (but i have tried all sorts of numbers) I thought 30 FPS would be fine cause several steam games and minecraft run at that frame rate and im fine, but with netplay its really bad. In Windows XP, with hardware accelerated DirectSound, even the crappiest onboard audio chip could. Setting the slider to <50ms eliminates the audio lag). You can feel the massive delay even in the menus. We both get: 30 FPS and 30 VPS (60%) <- best we have got usually drops lower. Dolphin needs an audio latency slider (as in PCSX2) (100150ms latency by default is way too much. Ports are forwarded on both sides (we can both host fine and regardless who is hosting same lag) We are located in same time zone but im in Florida and he is in NY.īoth using Dolphin 4.0-5852 (hes on mac and I'm on windows but same version #) Both are playable on NetPlay just really really bad FPS on NetPlay.Ĭurrently using the following for both of us:Įnable Dual core = (tried both unchecked and checked and get same results) Tried mario party 7 and mario cart double dash. Windows 10 Edu Asus ROG Strix X570-F Gaming Ryzen 9. Just make sure you, and the person on the other end have matching settings (with the exception of graphical enhancements) and things should work themselves out. ![]() Having trouble playing with my friend online without really bad latency issues. Every game requires a different set of tweaks to make sure the game is running smoothly for netplay. ![]()
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